Camping has been a play style since the dawn of first-person shooters. No series can take credit for the strategy’s emergence as much as Halo. While graphics, mechanics, and generations have changed, the overall premise of Halo has remained the same. You’re able to rush, flank, and camp your way to victory.
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Many of the maps in Halo Infinite are symmetrical. They give both sides equal footing when it comes to positioning. That can make for some great camping opportunities if you’re able to sneak your way to the opposing area. Or, it can allow those same opportunities to an enemy. That might cause you trouble if you aren’t sure where the prime camping spots are.
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10/10 Argyle – Towers
Argyle is a small, dim lit map in Halo Infinite. Each side is nearly identical, other than the color that bounces off of the structures. Both opening spawn areas have an easy-to-access tower that can be difficult for the other team to reach.
A sniper rifle sits on a platform around the corner. If you grab that and run back to the tower on your respective side of the map, you’ll have a lovely camping spot until you run out of ammo and need to leave for more. If you find yourself dominated by a camper here, the best counter is to get into your tower and pick them off from afar.
9/10 Bazaar – Gates
The East and West sides of Bazaar both have a set of double doors known on the map as Gates. There is no way to tell what’s waiting behind those doors until you’ve made it through. It is the perfect spot for a camper to wait, lay in some shots, and finish off an unsuspecting enemy with a melee.
There is a long way around on either side of the map that will come behind the player here. You can take that if nothing else is working. Otherwise, bouncing a couple of grenades off the wall through the doors will clear it, so you can push in and get the camper out of that area.
8/10 Bazaar – Library And Lockers
Unlike other maps, Bazaar has a set of areas that are very similar, though named differently. Library and Lockers are the in-game locations. They both act as a corner room, elevated above the middle of the map. Campers can post up here to hold on to the Odd Ball or wait for a flag carrier to enter your sight and stop an objective take.
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If you are camping here, you need to watch the opposite location. A player could exit either Library or Lockers and catch you from behind if you are only paying attention to the center of the map. With such open entrances, grenades are a great choice to get the camper here to run.
7/10 Fragmentation – Towers
The Towers on Fragmentation are good choices to set up camp in Halo Infinite. They both have a sniper at the center and direct view of the enemy tower. They are far away from the spawns, even with the gravity lifts that give you a boost towards the areas.
There’s the enclosed tower itself and the platform behind it that gives you space to move. You can see if someone is approaching from just about any location. If you are here with a sniper, you’ll have plenty of kills coming in. If any enemy is there, you’ll need to bring a teammate with you to rush them as fast as possible before they can pick you off.
6/10 Streets – Old Town Bar
There’s cover to be taken around every corner of Streets. Most of this Halo Infinite map can be camped. It’s alleyways, hallways, courtyards, and rooms are small with very few entrances. The best place to hole up on Streets, however, is the Old Town Bar location.
There are a couple of corners here you can back into that let you see the entire room and the street in front of it. It is one of the best places in the game to be defensive in the Odd Ball game mode. Your team can set up on the outside while you wait inside. If you’re on the other end of it, you can counter it by going there with your team at different entrances to trap the camper.
5/10 Live Fire – Tunnel
The Tunnel on Live Fire is a camper’s dream. The doorways to enter it are tiny, typically only allowing one player through at a time. You can drop from above or take any of the direct entrances to stake your claim here during a match.
Just make sure you move from one end to the other frequently. If you stay in one spot of the Tunnel, the other team can bombard you with grenades to get you out of there. The same can be said if you’re dealing with a camper. The small confines make it hard to avoid explosives, so use them as a counter.
4/10 Live Fire – Tower
The Tower on Live Fire is arguably the most popular camping spot in all of Halo Infinite. The sniper rifle sits between the tower and the garage area. If you can grab it and get up to the tower’s platform, you’ll be sitting there for a while if your team can protect you.
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Whether you’re taking out enemies from a distance or holding the objective here, the tower is unmatched on Live Fire. There is only the stairwell behind it to reach the top, which can be easily guarded. You’ll need a full on assault to prevent a camper from gaining momentum in this spot.
3/10 Recharge – Elevator
Recharge has a lot of camping spots on the same side of the map in Halo Infinite. The most annoying might be the elevator area. It is a non-working elevator, but you can jump from the lift to the platform above. There, you can camp and stop anyone coming in from below or from the stairs at the Control Room.
Backing the camper into a corner is the best way to prevent their strategy. You and your team should move in from Control Room, the stairs below, and the elevator lift to ensure they’re taken out. Coordination is the key to stop a ruthless camper here.
2/10 Recharge -Control Room
The Control Room of Recharge only has two entrances. There’s an exit that you can drop out of into the center pit of the map, but without a grenade or rocket boost, no one can enter from that way. This means a camper can sit in the corner and just hold down the door from Elevator and the stairs from below.
This is one of the hardest camping spots to deal with if the camper has a power weapon. You can be a nightmare for the enemy team if you’re the one here. If an opponent takes up residence in the camping haven, the only thing you can do is rush in and hope your shots land first.
1/10 Recharge – Hydro
Hydro is a tricky camping spot on Recharge. There’s a wide open space in front of the machine, but then there is the ramp that leads down behind the machine and the platform that contains a power weapon. A sword-wielder or rocket launcher user will have the game of their life if they camp here in a Team Slayer or Free-For-All setting.
Thankfully, you can use the multiple entrances and size of Hydro against them. More than likely, the camper will take you out the first time you enter the room. Just change up how you approach it to catch them off guard. Be fast through a different entrance than where you were eliminated, and you should have ample opportunity to evict them from their campsite.
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